AI Insights · Timothy · October 2023
Top 5 City Building Games on Android in Belgium Q3 2023
Discover the performance of the top 5 city building games on Android in Belgium during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 city building games on Android in Belgium showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Isekai:Slow Life from Mars-Games saw an increase in weekly revenue, starting from $2.8K in the week of August 14 and peaking at $7.6K by the end of September. Weekly downloads showed a significant spike to 5.8K in mid-August, but gradually decreased to 1.3K by the end of the quarter. The game’s weekly active users initially surged to 3.7K and maintained a steady presence around 4K towards the end of September.
State Connect: Traffic Control by CASUAL AZUR GAMES experienced modest weekly revenue, fluctuating between $3 and $44 throughout the quarter. Weekly downloads saw a peak of 1.3K at the end of July, but settled around 500 by the end of September. The game maintained a steady weekly active user base, peaking at 2K in late July and stabilizing around 1K in September.
Transport Tycoon Empire: City from Alda Games had a consistent performance with weekly revenue ranging from $252 to $584. Weekly downloads saw a steady pattern, reaching a high of 717 at the end of August. The game’s weekly active users remained relatively stable, fluctuating around 1.4K throughout the quarter.
SimCity BuildIt by ELECTRONIC ARTS showed a varied trend in weekly revenue, with a peak of $1.4K in late July and a low of $725 in mid-September. Weekly downloads peaked at 962 in mid-July but tapered off to 256 by the end of September. The game maintained a high number of weekly active users, peaking at 9.4K in mid-July and gradually decreasing to 6.1K by the end of the quarter.
Global City: Building Games by MY.GAMES B.V. saw a decline in weekly revenue, starting from $1K at the end of June and dropping to $257 by the end of September. Weekly downloads exhibited a similar trend, peaking at 646 in mid-July and falling to 418 by the end of the quarter. The game’s weekly active users saw a peak of 983 in mid-July but decreased to 695 by the end of September.
For more insights into the performance of these and other apps, visit Sensor Tower.